Walkthrough
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Rootkit is an FPS focused on chase sequences, where players must infiltrate a computer system while escaping from the entity guarding it: AVA.
The game takes place in a simulation, which is depicted as a picturesque small French village, reconstructed online by the multinational corporation SOLK Simulation.
It's within this setting that our character, without any means of defense, must escape their pursuer, in chase sequences directly inspired by Outlast and Mirror’s Edge.
Rootkit was my end-of-studies project. The game was developed over three months, using Unreal Engine. I joined the development team as a Level and Narrative Designer.


